Game project 6: Diablo-like
Spite: RagnarEld
Description
Spite: RagnarEld is a Diablo-like game set in the northern mountains of RagnarEld. The player takes on the role of Fireborn, a being immune to the frost curse that has taken hold of the mountain.
During the development of this project, we created an editor for the game engine, which allowed us to create levels, place objects, and edit the game world. By the end of the game project, we had a bare-bones yet functional Editor.
Pitch
As Fireborn, you are immune to the frost curse that has taken hold of the northern mountain. Slash, dash and burn your way through the corrupted masses to find and defeat the evil from the ancient past of giants.
My contributions
- Renderer
- Sprite rendering
- Multi camera rendering
- Gameobject system
- Level system
- Component system
- Editor
- Scene view
- Asset browser
- Inspector
- Multi camera
- Asset system
- GUID system
- Meta files
- UI system
Team
Programmers
Elias Böök, Filip Orrling, Hjalmar Janson, Johan Melkersson, Jakob Persson
Artists
Daniel Nilsson, Assar Wade, Elden Bähni, David Widmer
Level Designers
Hanna Hindersson, Anton Weibull, Oscar Hildebrand
Animators
Technical Artists
William Bergsmo, Khemathat Buadam
Sound Designer
Dennis QH