Game project 7: Third Person Shooter
Cruisin 4a Bruisin
Description
It is a third-person shooter game with a focus on fast-paced action and a unique art style. We wanted to create a game that was fun to play and visually appealing. And a lot of SPACE
Pitch
Pirate Space-Penguins have commandeered a lavish Space Cruise ship and stolen your Raven. Grab your Space Guns and exact extreme Space Vengeance while avoiding incoming fire!
My contributions
- Renderer
- SSAO
- Point lights
- Spot lights
- Animation system
- Animation system from specilization
- Particle system
- Engine and Editor
- Prefabs
- Auto asset setup/generation
- Implemented visual scripting library
- Assisted with PhysX integration
Team
Programmers
Elias Böök, Filip Orrling, Hjalmar Janson, Johan Melkersson, Jakob Persson
Artists
Daniel Nilsson, Assar Wade, Elden Bähni, David Widmer
Level Designers
Hanna Hindersson, Anton Weibull, Oscar Hildebrand
Animators
Technical Artists
William Bergsmo, Khemathat Buadam
Sound Designer
Dennis QH